Quake Champions announced!
CGI Announcement Trailer:
Tim Willits notes on the game:
Observations from the trailer:
Links: Homepage, @QuakeChampions
Tim Willits notes on the game:
- PC only
- Multiplayer only
- 120fps target (unlocked fps)
- Fast paced movement (strafe jumping, rocket jumping, "ledge popup" ... double jump?)
- Different Characters with different abilities
- Bethesda to support tournaments beyond QuakeCon
- He mentioned the character "Nyx" being his favorite because she is fast and rocket jumps high which could mean different movement speeds per characters
Observations from the trailer:
- Ranger picked up an LG, so hopefully weapon pickups are a thing (and not limited to only holding 2 weapons or some such nonsense)
- Player models i saw where Ranger, Visor and 2 new ones: Nyx and Scalebearer
- Different sized models may hint at different sized hitboxes per character
- Jumppads
- Weapons in the trailer:
- Shotgun (looks a bit like the Q3 one from the side)
- Lightning Gun
- Railgun
- Rocket Launcher (Q3 styled, yay)
- Machine Gun (looks a bit like the HMG from QL)
- Gauntlet
- Possible "abilities":
- Wallhack for Visor
- Bull Rush: Some sort of speed dash/running ability for Scalebearer
- Dire Orb: Throwable purple teleport orb for Ranger
- Phase Out: A different sort of Teleport for Nyx whiuch shows a blue trace of where she went
Links: Homepage, @QuakeChampions
Though i wonder what this means for a gametype like CTF (teleport abilities?) or Duel (uneven ground?).
Guess we'll find out at QuakeCon for the actual game reveal.
alltho 1070 maybe/dunno
... also i got a little doom vibe form all of this, wtf i like it. I guess it was the music and sounds,nice.