Patch Notes for 1/25
Bethesda announced a new update for Quake Champions. The servers went down for maintenance at 13:00 UTC, 25 Jan 2018 for deploying a new patch, which will include Phase 1 of new hit detection system, many quality of life items and Champion balance changes.
New Hit Detection Integrated
Features
Champions
Champion Balance
Maps
UI
Tech
Ranked
Weapons
Leaderboards
Localization
Misc.
Data Centers
Source: Bethesda.net
New Hit Detection Integrated
- Phase 1: (NOW LIVE) Weapon hits are now detected client-side on our new capsule based hit skeletons, validated server-side. More details in our upcoming Dev Diary video
- Phase 2: (TBD) Move Champion Ability hit detection to the new capsule skeletons
Features
- Premium Weapon Shaders added
- Private Messaging added
- Voice chat voice activation added
- 3rd person spawn animations added
- Champion Difficulty Visual Indicators added
Champions
- Fixed issue for Keel’s ability which caused FPS drops
- Fixed issue when sometimes DOOM Slayer was missing punch animations
Champion Balance
- Anarki
- Starting Health 100 to 75
- Max Armor 75 to 50
- Injection - Cooldown 40 to 60
- Injection - Duration 8 to 10
- Injection - Health Bonus 1 to 3
- Movement - Max Speed 560 to 600
- Movement - Air Control Acceleration Reduced
- Movement - Enabled Crouch Ledge Grabbing
- Movement - Removed Forward Acceleration
- Movement - Removed Bunny Hop Acceleration
- B.J. Blazkowicz
- Max Armor 75 to 100
- Dual Wield - Increased Weapon Rate of Fire
- Dual Wield - Cooldown 48 to 45
- Dual Wield - Duration 5 to 7
- Clutch
- Mining Drill - Damage 5 to 7
- Mining Drill - Drill Radius 0.12 to 0.1
- Doom Slayer
- Berserk - Targeting Range 1.4 to 1.5
- Galena
- Unholy Totem - Cooldown 30 to 25
- Unholy Totem - Damage 75 to 100
- Movement - Base Speed 300 to 310
- Keel
- Grenade Swarm - Self-Knockback 1.0 to 1.5
- Nyx
- Movement - AirAcceleration 1.2 to 1
- Movement - Bunny Hop Added
- Ranger
- Dire Orb - Explosion radius 3 to 3.5m
- Dire Orb - Damage 100, with falloff
- Scalebearer
- Bull Rush - Increased damage from Bull Rush & Heavy Weight
- Bull Rush - 25 dmg > 300 ups (Bull Rush Only)
- Bull Rush - 50 dmg > 400 ups
- Bull Rush - 100 dmg > 500 ups
- Bull Rush - 150 dmg > 600 ups
- Slash
- Movement - Air Accelerate 1.1 to 1
- Movement - Forward Acceleration 0.7 to 0.5
- Sorlag
- Acid Spit - Acid Spit Damage 25 to 30
- Acid Spit - Spit Knockback 0 to 5
- Acid Spit - Acid Pool Damage over Time 7 to 10
- Visor
- Piercing Sight - Cooldown 43 to 40
- Piercing Sight - Duration 5 to 7
Maps
- Winter holiday décor removed
- Fixed issue on Blood Covenant where player could get stuck on jump pads using high speed movements
- Fixed more issues for falling out of the map after using Ranger's Dire Orb on multiple maps
- Improved issues with incorrect respawns on Blood Covenant in TDM
- Fixed issue when time zone was incorrect for sent messages
UI
- Fixed mouse sensitivity only being able to be adjusted by increments of 0.25
- Fixed misaligned PiPs for Clutch vanities
Tech
- Fixed an issue that caused some players to crash to desktop when launching the game
- Fixed issue where closing client using the exit button resulted in an error
- Fixed issue when Spectator experienced a jittery camera if the player they were spectating was running very high fps.
- Fixed issue when the ‘Play Now’ button could be locked when a player left a match
- Fixed Premium shaders that appeared low res in main menu
- Further traffic optimizations
- Fixed spike on victory podium screen
- Fixed issue where player could experience extra inputs moving champion with high FPS (phantom jumping)
Ranked
- Fixed issue when players who completed placement games had rating in all scoreboards
- Nameplates now have SR rating on them
- League icons are now synchronized with what’s shown on post-match sequence
- Fixed issue where player could receive negative rating for a win in Duel
- Leaving from ranked warm-up should now work correctly
Weapons
- Fixed issue when weapons with shader applied did not have quad vfx
- Fixed issue with broken sfx when player first spawns into training
Leaderboards
- Fixed issue in Leaderboards where the Game Type: Duel was not capitalized
- Fixed issue when Leaderboards button did not work if player was in the first page
- Fixed issue while changing league there was no correct change sequence
- Increased the amount of leaderboard pages supported
- Removed blank last page from leaderboards
Localization
- Fixed issue where Brazilian-Portuguese was not localized on Steam and displayed only in English
- Various Localization fixes made
Misc.
- Removed snowfall vfx in Main Menu
- Fixed issue when the one player who left the duel would see empty post-match podium
- Fixed issue when Play button may become grayed out and block consecutive matches for several minutes after completing a match
- Fixed issue on Steam: While being in the queue after linking an account, the user could still click the Create Account button
- Fixed issue where Confirmation pop-up icon went out of bounds
- Fixed issue for the number of Tokens collected was not displayed in-game or on the Training Completion screen
- Fixed issue for Blacklisted user receiving inconsistent messages when attempting to Follow, Invite, or Private Message
- Fixed issue where some weapon names under Weapon Statistics were inconsistent
- Fixed issue where incorrect champion was shown on the profile screen. Post-match statistics are now assigned to the correct champion
- Spectator in Free Camera can now use teleporters
Data Centers
- Added: INDIA, Mumbai
- Added: USA, Ohio; Removed: USA, Iowa
Source: Bethesda.net