Patch Notes for June 9
JLeavey, one of the Community Managers of Quake Champions, announced the patch notes for the upcoming Beta Test starting today, 14:00 UTC, 09 Jun 2017.
Tech:
In-game:
UI/HUD:
Champions Balance:
Crashes:
Mouse sensitivity improvements:
Known Issues:
Source: Bethesda.net
Tech:
- Fixed an issue where a stutter could occur during a spike in performance
In-game:
- Fixed “fragged by” appearing on-screen after a suicide
- Removed Rocket Launcher balcony in Ruins of Sarnath
- Fixed Duel start poses in Blood Covenant and Ruins of Sarnath
- Improved item placement in Duel in Ruins of Sarnath
- Fixed an issue when a Champion’s vanity item persisted on a scene after their death
UI/HUD:
- The health bar will now be colored white if player has less than a half bar remaining
- Fixed an issue where sliders remained red after interacting with them in the menu
- Boot up sequence order changed
Champions Balance:
- Slash's Max AP has been buffed + 25 AP
- Slash's trail lifetime has been decreased to 3 seconds
- Slash's active ability duration has been decreased to 2 seconds
- Galena's Unholy Totem's health has been buffed to 50 HP
- Clutch's acceleration steps have been reworked to allow him to accelerate faster
- Visor’s air acceleration has increased (+10%), so he gains speed faster using strafe jumps.
- Galena's basic speed has been increased up to 300
- Scalebearer’s passive ability tweaked acceleration steps
Crashes:
- Fixed random gameplay crash in Sacrifice mode
- Fixed rare crash when clicking on the Play button
Mouse sensitivity improvements:
- Mouse acceleration option has been added to Options Screen
- Mouse sensitivity now closer to Quake Live. Updated range is 1-30.
- M-filter added in Options Screen
Known Issues:
- No in-menu notification about completed challenges
- When sudden death happens in Duel, sudden death text won’t appear in HUD
- Black doors in Blood Covenant in DM and TDM
Source: Bethesda.net