2017
QUAKE CHAMPIONS HOO HA HA.
Time to prep by lowering your FOV to below 110 and turning off force enemy model.
Time to prep by lowering your FOV to below 110 and turning off force enemy model.
| Yup |
| 30 | ||
| ql_quake_tv |
| 5 |
| QLSTATS Bug reports |
| QLSTATS Activate account |
| QLSTATS How it works? |
| QLSTATS Install QLstats on Server |
| QLSTATS Change CA Elo Calculation |
SHREKTALIKA |
Aimdead Brainers |
Team Real_Grubby |
Team rell |
Team Swex |
Team AGENT/Latrommi |
Team Real_Grubby |
Team Cas |
Team rell |
Team Drebin |
Team pavel |
Team Swex |
Team Wisegenie |
Team AGENT/Latrommi |
Team Cas |
Team ash |
Team rell |
Team Cherepoff |
Team koMnoT |
Team Drebin |
Enemy model shouldn't really matter if the models are still visible and the hitboxes are the same. It is 2017, so I can understand why they would do this. They will obviously aim for modern graphics.
We are used to these tiny little things, but in reality they don't really affect the game much. People should just suck it up and get used to it.
(And at the end of the day, the game isn't released yet, so reserve judgement)
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