
According to the video, Wrack has been in development since late 2025 and quietly teased since then. The game files contain a character biography that perfectly matches his original description from Quake III Arena: "He's a fighting machine, but shell shocked induced amnesia has made him less challenging a foe than he might once have been. He imagines that he once was the avowed master of arenas like this... but things changed and it doesn't work right anymore.".

His intended abilities include:
- Passive - Decorated Airman: Grants QuakeWorld-style air control, allowing for sharp turns at the cost of low acceleration.
- Active - Flashback: Creates a field that cancels opponents' abilities and drains their cooldown recovery.
The files show the character went through multiple iterations. In March 2026, his passive was titled "Jumping Jack" and his active was called "Trauma Bond". The description for Trauma Bond read: "Lost in the thrawls of his past trama, Wrack's delusional state can become a shared psychosis, leaving those in his presence trapped in confusion.". Other internal files refer to the active ability as "Shell Shock", with code explicitly programmed to cancel active abilities and reverse cooldowns.

When Wrack's code was first introduced, the internal list of champion IDs was also updated to include placeholders for several other unreleased characters:
- Xaero
- Beastmaster
- Hunter
- Raine
- Klesk

Despite the progress on his development,
It is interesting that Eisen's placement in that list comes after Xaero and Beastmaster though. There are some very small remnants of those unreleased characters in the game today unlike all the others listed, so maybe they were intended to release before Eisen and never did? That's just a random theory though, we'll probably never know for sure.
also, thank you for your work on the videos, they're quite interesting!